Personal Projects
These are projects I've been working in recent years. I am a big fan of card and board games, so my personal projects tend to be influnced by experiences playing games from those genres.

Cards for Quests (WIP)
A roguelike deckbuilding dungeon crawler card game in which each dungeon is a deck of cards in a grid that you explore, loot, and fight monsters one card at a time until the final boss.
Coming soon to Steam

Serverless Game Architecture
A multiplayer turn-based game architecture to run games on a serverless backend. The game implemented is rock-paper-scissors for the Azure Functions platform, but the code is modular enough to change the game and the service provider more easily.

Cardgame Framework
A framework for Unity that implements a rules engine to ease up the development of card and board games with setup using a custom scripting language.
Professional Projects
As a professional programmer, I have worked on a variety of hyper-casual mobile games across many genres. Some of them are listed below:
Adventure Miner

A hyper-casual game about mining and collecting ores. It had over 7 million downloads from mobile stores and thousands of plays on the web.
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Check it on Google Play, App Store, and CrazyGames.com.
Love Arrow

Tile-matching puzzle game with metagame features about a cupid that joins couples.​​​
Check it on AppMagic.


























